The worlds can be one together
Cosmos without hatred
Stars like diamonds in your eyes
The ground can be space space space space space
With feet marching towards a peaceful sky
All the Moonmen want things their way
But we make sure they see the sun
Good bye Moonmen
You said good bye Moonmen
Good bye Moonmen
Good bye Moonmen
‘It’s amazing! thanks!’ said the little hamster.
—— a song about genocide of all carbon matter
“Yes,” answered the goldfish, ‘how did you fall into the lake?’
- Design is still about words.
- 95% of web design are words.
超好玩：Kerning & Letter Shaping Game!
The Kerning Game
num = raw_input(“Enter a number :”)
User Experience Design
The Design of Everyday Things, by Donald A. Norman
Designers are to blame if users fail to use products correctly.
How to make products easy to understand:
- Natural mapping
- Perceived affordances
- Behavioral attitudinal
- Qualitative vs. quantitative
- Context of use
Three step process: prototype, review, refine
Scoping a prototype: 20% of functionality that is used 80% of the time
Choosing appropriate fidelity:
Interesting case study: The Aardvark Theory of Product: Fake It Till
Learning about your users
- Vitamin: UX is critical.
- Addictive Drug: Users will be highly active without great
initial UX. But eventually – should improve UX as other competitors
- Painkiller: It depends on what goal you are after.
- Extinct: Lol
Enter a number :3
‘That would be great’ the old turtle said slowly. ‘Thank you, the young
print i # 输出1~10
‘Good bye.’ As soon as they waved goodbye, hamster suddenly slipped and
fell into the water.
The Five Dimensions of Interaction Design:
The dimensions of interaction Design was first introduced in the
introduction of the book Designing Interactions. Gillian Crampton
Smith stated that there were four dimensions to an interaction design
language. A fifth dimension was added by Kevin Silver.
1D Words – This dimension defines the interactions. Words are the
interaction that users use to interact with.
2D Visual Representations – The visual representations are the
things that the user interacts with on the interface. These may
include but not limited to “typography, diagrams, icons, and other
3D Physical objects or space – The space with which the user
interacts is the third dimension of interaction design. It defines the
space or objects “with which or within which users interact”
4D Time – The time with which the user interacts with the
interface. Some examples of this are “content that changes over time
such as sound, video, or animation”
5D Behavior – The behavior defines the users actions in reaction
to the interface and how they respond to it.
Instead of making your product awesome, think about how to make users
using your product awesome. What users can become badass about around
Content Strategy for
Creative problem solving and everyday
Python While 循环语句
After walking for a while he saw an old turtle.
UI design with purpose
The purpose of UI design, above all else, is to deliver content and
make visual sense of well planned out UX.
‘The best user interfaces allow the content to shout, while the UI
- Debating “invisible design”
- Flat design vs. skeuomorphism
- Balancing capability and style
- Balancing aesthetics and usability
- Importance of having unifying UX in a product
2 is less than 5
By a lake, two hamsters lived there, mother and son. One day, the
little hamster said to his mother, ‘Mom, I’d like to travel around the
lake a week.’
Designing for Mobile
while count < 5:
In this way, the little hamster continued its journey.
Be good with color:
Make color combinations harmonious and effective.
Employ white space where needed:
Actively ‘use’ blank space to create clean looks, express hierarchy and
relationships among contents.
Visual hierarchy in content organization:
Prioritize different parts of contents, guide users as to read and
understand contents in desired order/manner
Deciding what’s good:
It’s not enough to just know general principles what makes a design
good. Need to come up with your own criteria in order to decide what’s
good for your own product.
print “Good bye!”
‘Help!……’ The little hamster only saw a shadow and was carried to
its back, then he passed out……
‘I slipped, and I plan to travel around the lake for a week,” said the
print “You entered: “, num
It was second days when he woke up, he suddenly found the goldfish
beside the lake. ‘did you save me?’ Said the little hamster.
On good design
Dieter Rams’s 10 Principles for Good
Good design is innovative
Good design makes a product useful
Good design is aesthetic
Good design makes a product understandable
Good design is unobtrusive
Good design is honest
Good design is long-lasting
Good design is thorough, down to the last detail
Good design is environmentally friendly
Good design is as little design as possible
Other favorite quotes from Objectified：
Consider wearing something in rather than wearing it out.
– Bill Moggridge, co-founder IDEO
Design needs to be plugged into human behavior. Design dissolves in
A lot of what we seem to be doing in a product like that is actually
getting design out of the way. And I think when forms develop with
that sort of reason and they’re not just arbitrary shapes, it feels
almost inevitable, it feels almost undesigned. It feels almost like
‘well of course it’s that way, why would it be any other way?’
-Johnny Ive, Senior VP Industrial Design, Apple
The goldfish said, ’Really? I can carry you. Jump on my back.’
Technical details. Skip again.
print count, ” is less than 5″
‘Oh, little hamster, I’m going to the river below the hill to see my
grandson.’ The old turtle said kindly, and he paused, then said, ‘but I
am too slow, I am afraid I could not arrive on time.’
Enter a number :29
The little hamster had a brainwave and said, ‘you can retract your head
and feet inside your shell. I’ll push you, and you’ll be there soon.’
循环使用 else 语句
So the little hamster pushed it and the old turtle rolled down. ‘Good
Python 编制程序中 while
‘Grandpa tortoise, where are you going?’ Asked the little hamster.
The count is: 6
‘great!’ The mother hamster said, ‘well, have a nice trip.’
while (count < 9):
‘See you, mum.’ The little hamster went off on a trip.
count = 0
while 语句时还或然有另外三个基本点的指令 continue，break 来跳过巡回，continue
print count, ” is not less than 5″